Coffee With Scott Adams — Knowledge Archive August 24, 2026
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f clutter to break through. So you have to ask yourself who is capable of breaking through the noise. So in the first ten I'll just read off who's in the first group. You got Cory Booker, Elizabeth Warren, Beto O'Rourke, Amy Klobuchar, John Delaney, Tulsi Gabbard, Julian Castro, Tim Ryan, Bill de Blasio and Jay Inslee. Of that group in the first group the two who will have a good night are Elizab…

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es you actually love it.

Now imagine that idea taken to fixing a whole bunch of other society's problems. I'm gonna throw out an idea where design can fix a whole range of problems in society. I'm not saying that this is the best idea in the world. I'm saying it'll make you think about design as a solution in a way you haven't done before. Somebody in the comments is saying array for engineers. Exactly. Engineers already have the ability with designers etc. and scientists. We have the technical ability to solve almost all of our major problems if we design correctly. We already have the technology, the people, the money, all the other things. It's just design.

Here's the example. I'm not going to talk too much about my argument for these logs because I want to give you a bunch of ideas all at once to let them percolate. What is one of the biggest problems with adding nuclear power plants to the United States? Well one of the biggest problems is that nobody wants it placed in their neighborhood, right? So the first thing you know is that a big obstacle to nuclear power, especially the newer plants like a generation 3 has never had a meltdown, generation 4 won't even be possible to have a meltdown but we need some more development in that area. But what's really stopping you is nobody wants it near them.

So if we were to start with a blank slate and design, how would you fix that? Let me suggest this way. The people who would be willing to live near a nuclear plant should be the people whose risk would go down. Is there anybody you can think of in the United States who if you move them from where they are to living near a nuclear plant — so here that's the point is that you're moving people to where the plant is. If you did that who would have less risk? Answer: everybody who grew up in a bad part of town. So anybody who came from an inner city dangerous crime-infested area, if you were to take them from that area and say look we're gonna move you to a place that there used to be nothing but now we've got, we're building a nuclear plant. It's a generation three or a generation four. The odds of a problem are minuscule. The odds of getting killed where you are is very high.

All right so the first thing you know is that if you move people who are a higher risk than nuclear could ever even suggest that you've improved their lives because you've greatly improved their risk situation.

Now imagine that you build your nuclear plant and it's to power other people but you build what I'll call poor town. Poor town would be a place, a city, a community, an area that's built around a nuclear plant. And the people moving there have to have low income but otherwise be capable of working etc. so you can move there.

Now the first thing you're gonna get is you've got away from your crime and there's plenty of science to suggest that moving your location, getting out of a bad place and getting in a new environment makes a gigantic difference in your ability to succeed. That's well-proven science. It's demonstrated that many times.

So the first model is instead of trying to fix people where they already live how about just moving them out of their environment to a new place in which they can be part of building this new place. So you got your nuclear power which means that the people in poor town are going to have very low energy costs. When you have very low energy costs you can also have seawater desalinization because the big expense of desalinization is the energy it takes. So you build a desalinization plant next to a nuclear power plant. They work really well together. And you put a pipe in the ocean and you've got all the water you want and the desalinization turns it into clean water.

All right so now you've got cheap water, you've got cheap energy and then you start using these Lego-like building technologies where you've designed the best homes and you've got pre-approved designs. So you say to the poor people moving in the bricks are free. All you have to do is put them together but you have to do them in one of these approved designs so that we don't have to have a design process, we don't have to worry if the roof is going to fall down. These would be one-story homes, not much risk. You can build them yourself and the bricks are going to come from the tunneling and the underground work that we do so the bricks are free. So all you have to do is come in, build your own home, build it as big as you want as long as it's part of the approved designs.

So now you've got cheap housing, cheap water, cheap energy and you've got a whole bunch of people who didn't have employment before they moved there. Suddenly it's a great place for somebody to put a farm or a business around there because they've got access to all these people who have low housing costs and low crime and they're willing to work. So you've got a good workforce there. It's a good place for a company to relocate.

If you are to design your new community with lots of video cameras and access to security and stuff you could get rid of crime and all the expense of it if you designed the place right. You could reduce the cost of transportation to practically nothing. I mean if you build underground tunnels for bicycles everybody could get everywhere with almost no problem whatsoever. What's the problem with riding a bicycle? It's the weather, right? You don't want to be above ground. You don't want to have hills. If you had underground tunnels for every kind of bicycle you can wear a business suit and bicycle for miles because you would be on a flat surface and no weather. And you could just have one of those lean-back bicycles that you don't even have to sit on a regular bicycle seat.

So if you designed from the beginning to make a community that was for poor people and you could relocate them from where they used to be and into this town with some kind of vetting, they contribute. Oh here's another thing you could do. So indoor fa

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rming, what's the big expense for indoor farming? The big expense is labor and this town would have lots of inexpensive labor so that part's covered. And energy because it takes a lot of electricity to keep the lights on and everything in your building and to keep the temperature right. But if you're located next to a nuclear power plant your energy is cheap or it could be if that's how you design…

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